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020 _a9783319093963
_9978-3-319-09396-3
024 7 _a10.1007/978-3-319-09396-3
_2doi
035 _ato000543857
040 _aSpringer
_cSpringer
_dRU-ToGU
050 4 _aTA1637-1638
050 4 _aTA1637-1638
072 7 _aUYT
_2bicssc
072 7 _aUYQV
_2bicssc
072 7 _aCOM012000
_2bisacsh
072 7 _aCOM016000
_2bisacsh
082 0 4 _a006.6
_223
082 0 4 _a006.37
_223
245 1 0 _aComputer Vision in Sports
_helectronic resource
_cedited by Thomas B. Moeslund, Graham Thomas, Adrian Hilton.
260 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2014.
300 _aXI, 319 p. 171 illus., 139 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
490 1 _aAdvances in Computer Vision and Pattern Recognition,
_x2191-6586
505 0 _aIntroduction to the Use of Computer Vision in Sports -- Part I: Where is the Ball? -- Ball Tracking for Tennis Video Annotation -- Plane Approximation-Based Approach for 3D Reconstruction of Ball Trajectory for Performance Analysis in Table Tennis -- On-Field Testing and Evaluation of a Goal-Line Technology System -- Part II: Where Are the Players? -- Occlusion Detection via Structured Sparse Learning for Robust Object Tracking -- Detecting and Tracking Sports Players with Random Forests and Context-Conditioned Motion Models -- Geometry Reconstruction of Players for Novel-View Synthesis of Sports Broadcasts -- Estimating Athlete Pose from Monocular TV Sports Footage -- Part III: What Are They Playing? -- Action Recognition in Realistic Sports Videos -- Classification of Sports Types Using Thermal Imagery -- Event-Based Sports Videos Classification Using HMM Framework -- Part IV: What's Going On? -- Representing Team Behaviours from Noisy Data Using Player Role -- Recognizing Team Formation in American Football -- Real-Time Event Detection in Field Sport Videos.
520 _aThe first book of its kind devoted to this topic, this comprehensive text/reference presents state-of-the-art research and reviews current challenges in the application of computer vision to problems in sports. Opening with a detailed introduction to the use of computer vision across the entire life-cycle of a sports event, the text then progresses to examine cutting-edge techniques for tracking the ball, obtaining the whereabouts and pose of the players, and identifying the sport being played from video footage. The work concludes by investigating a selection of systems for the automatic analysis and classification of sports play. Topics and features: Describes the latest research into ball tracking, addressing the challenges posed by the presence of occlusions and the use of only a small number of cameras Reviews various systems for player tracking and pose estimation Presents approaches for the improved generation of statistics and synthesis of virtual views Explores the “higher level” analysis of sports, from identifying types of sports to recognizing particular team behaviors based on multiple event or motion detections Discusses the detection of specific kinds of events for automatic highlights generation or searching of video archives The insights provided by this pioneering collection will be of great interest to researchers and practitioners involved in computer vision, sports analysis and media production. Prof. Thomas B. Moeslund is Head of Media Technology, Aalborg, and Head of the Visual Analysis of People Lab at Aalborg University, Denmark. Dr. Graham Thomas leads the Immersive and Interactive Content team at BBC Research & Development, London, UK. Prof. Adrian Hilton is Director of the Centre for Vision, Speech and Signal Processing at the University of Surrey, Guildford, UK.
650 0 _aComputer Science.
_9155490
650 0 _aArtificial intelligence.
_9274099
650 0 _aComputer vision.
_9274100
650 0 _aSocial sciences
_xData processing.
_9303249
650 1 4 _aComputer Science.
_9155490
650 2 4 _aImage Processing and Computer Vision.
_9303601
650 2 4 _aArtificial Intelligence (incl. Robotics).
_9274102
650 2 4 _aComputer Appl. in Social and Behavioral Sciences.
_9303250
700 1 _aMoeslund, Thomas B.
_eeditor.
_9451036
700 1 _aThomas, Graham.
_eeditor.
_9451037
700 1 _aHilton, Adrian.
_eeditor.
_9451038
710 2 _aSpringerLink (Online service)
_9143950
773 0 _tSpringer eBooks
830 0 _aAdvances in Computer Vision and Pattern Recognition,
_9413327
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-319-09396-3
912 _aZDB-2-SCS
999 _c401653