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_a9783319081892 _9978-3-319-08189-2 |
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_a10.1007/978-3-319-08189-2 _2doi |
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_aSpringer _cSpringer _dRU-ToGU |
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_aIntelligent Technologies for Interactive Entertainment _helectronic resource _b6th International Conference, INTETAIN 2014, Chicago, IL, USA, July 9-11, 2014. Proceedings / _cedited by Dennis Reidsma, Insook Choi, Robin Bargar. |
260 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2014. |
||
300 |
_aXVIII, 153 p. 50 illus. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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_aonline resource _bcr _2rdacarrier |
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490 | 1 |
_aLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, _x1867-8211 ; _v136 |
|
505 | 0 | _aA research on value chain structure of the performing arts consumers social media usage : Application of means-end chain theory and involvement -- Predicting Shot Success for Table Tennis using Video Analysis and Machine Learning -- Interactive Assessment Tools for Computational Thinking in High School STEM Classrooms -- Choreographing Digital Water for Interactive Water Performance -- Collaborative Choreography: A Critical Inquiry Into Designing Creative Interactive Systems -- Perception and manipulation of game control -- Head Pose Estimation by Perspective-n-Point Solution Based on 2D Markerless Face Tracking -- Special Session on Humor in Intelligent Environments Towards Environments that Have a Sense of Humor -- Understanding the Foundations and Devices in Humour to Determine Practical Design Methods for Systems that Create and/or Detect Humour -- Engaging Participation in STEM Education: Creating Meaningful Experiences with Interaction Design -- Radical Publishing: The Organization and Distribution of Art, Literature and Information in the 21st Century. | |
520 | _aThis book constitutes the proceedings of the 6th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2014. The 8 full papers presented together with 4 special session papers, 4 panels, and 6 extended abstracts were carefully selected fromĀ 26 submissions. The papers present interdisciplinary research, covering topics such as creativity applied to technology, AI, cognition, and models of engagement and play. The special session papers address the topic of humor in intelligent environments. | ||
650 | 0 |
_aComputer Science. _9155490 |
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650 | 0 |
_aComputer vision. _9274100 |
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650 | 1 | 4 |
_aComputer Science. _9155490 |
650 | 2 | 4 |
_aMedia Design. _9303286 |
650 | 2 | 4 |
_aUser Interfaces and Human Computer Interaction. _9219093 |
650 | 2 | 4 |
_aComputer Imaging, Vision, Pattern Recognition and Graphics. _9274101 |
650 | 2 | 4 |
_aComputer Applications. _9303282 |
700 | 1 |
_aReidsma, Dennis. _eeditor. _9412064 |
|
700 | 1 |
_aChoi, Insook. _eeditor. _9450423 |
|
700 | 1 |
_aBargar, Robin. _eeditor. _9450424 |
|
710 | 2 |
_aSpringerLink (Online service) _9143950 |
|
773 | 0 | _tSpringer eBooks | |
830 | 0 |
_aLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, _9412074 |
|
856 | 4 | 0 | _uhttp://dx.doi.org/10.1007/978-3-319-08189-2 |
912 | _aZDB-2-SCS | ||
999 | _c401317 |