000 03373nam a22004455i 4500
001 vtls000541352
003 RU-ToGU
005 20210922082059.0
007 cr nn 008mamaa
008 160915s2014 xxu| s |||| 0|eng d
020 _a9781484204092
_9978-1-4842-0409-2
024 7 _a10.1007/978-1-4842-0409-2
_2doi
035 _ato000541352
040 _aSpringer
_cSpringer
_dRU-ToGU
050 4 _aQA76.6-76.66
072 7 _aUM
_2bicssc
072 7 _aCOM051000
_2bisacsh
082 0 4 _a005.11
_223
100 1 _aMark, David.
_eauthor.
_9444606
245 1 0 _aBeginning iPhone Development with Swift
_helectronic resource
_bExploring the iOS SDK /
_cby David Mark, Jack Nutting, Kim Topley, Fredrik Olsson, Jeff LaMarche.
260 _aBerkeley, CA :
_bApress :
_bImprint: Apress,
_c2014.
300 _aXXII, 828 p. 347 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
520 _aThe team that brought you the bestselling Beginning iPhone Development, the book that taught the world how to program on the iPhone, is back again for Beginning iPhone Development with Swift. This definitive guide to the Swift programming language and the iOS 8 SDK, and the source code has been updated to reflect Xcode 6.3.1 and Swift 1.2. There’s coverage of brand-new technologies, including Swift playgrounds, as well as significant updates to existing material. You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using the latest Xcode and the latest 64-bit iOS 8-specific project templates, and designed to take advantage of the latest Xcode features. Assuming little or no working knowledge of the new Swift programming language, and written in a friendly, easy-to-follow style, this book offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 8 SDK, and then guides you though the creation of your first simple application. From there, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more!
650 0 _aComputer Science.
_9155490
650 1 4 _aComputer Science.
_9155490
650 2 4 _aProgramming Techniques.
_9566312
700 1 _aNutting, Jack.
_eauthor.
_9444604
700 1 _aTopley, Kim.
_eauthor.
_9446039
700 1 _aOlsson, Fredrik.
_eauthor.
_9444605
700 1 _aLaMarche, Jeff.
_eauthor.
_9444607
710 2 _aSpringerLink (Online service)
_9143950
773 0 _tSpringer eBooks
856 4 0 _uhttp://dx.doi.org/10.1007/978-1-4842-0409-2
912 _aZDB-2-CWD
999 _c399248