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020 _a9781430265870
_9978-1-4302-6587-0
024 7 _a10.1007/978-1-4302-6587-0
_2doi
035 _ato000540464
040 _aSpringer
_cSpringer
_dRU-ToGU
050 4 _aQA75.5-76.95
072 7 _aUY
_2bicssc
072 7 _aCOM014000
_2bisacsh
082 0 4 _a004
_223
100 1 _aSuvak, Janine.
_eauthor.
_9445163
245 1 0 _aLearn Unity 3D Programming with UnityScript
_helectronic resource
_bUnity’s JavaScript for Beginners /
_cby Janine Suvak.
260 _aBerkeley, CA :
_bApress :
_bImprint: Apress,
_c2014.
300 _aXIX, 424 p. 356 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
520 _aLearn Unity Programming with UnityScript is your step-by-step guide to learning to make your first Unity games using UnityScript. You will move from point-and-click components to fully customized features. You need no prior programming knowledge or any experience with other design tools such as PhotoShop or Illustrator - you can start from scratch making Unity games with what you'll learn in this book. Through hands-on examples of common game patterns, you'll learn and apply the basics of game logic and design. You will gradually become comfortable with UnityScript syntax, at each point having everything explained to you clearly and concisely. Many beginner programming books refer to documentation that is too technically abstract for a beginner to use - Learn Unity Programming with UnityScript will teach you how to read and utilize those resources to hone your skills, and rapidly increase your knowledge in Unity game development. You'll learn about animation, sound, physics, how to handle user interaction and so much more. Janine Suvak has won awards for her game development and is ready to show you how to start your journey as a game developer. The Unity3D game engine is flexible, cross-platform, and a great place to start your game development adventure, and UnityScript was made for it - so get started game programming with this book today.
650 0 _aComputer Science.
_9155490
650 1 4 _aComputer Science.
_9155490
650 2 4 _aComputer Science, general.
_9155491
710 2 _aSpringerLink (Online service)
_9143950
773 0 _tSpringer eBooks
856 4 0 _uhttp://dx.doi.org/10.1007/978-1-4302-6587-0
912 _aZDB-2-CWD
999 _c398310