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008 160915s2014 xxu| s |||| 0|eng d
020 _a9781430267782
_9978-1-4302-6778-2
024 7 _a10.1007/978-1-4302-6778-2
_2doi
035 _ato000540496
040 _aSpringer
_cSpringer
_dRU-ToGU
050 4 _aQA75.5-76.95
072 7 _aUY
_2bicssc
072 7 _aCOM014000
_2bisacsh
082 0 4 _a004
_223
100 1 _aBlackman, Sue.
_eauthor.
_9445121
245 1 0 _aUnity for Absolute Beginners
_helectronic resource
_cby Sue Blackman.
260 _aBerkeley, CA :
_bApress :
_bImprint: Apress,
_c2014.
300 _aXVIII, 612 p. 540 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
520 _aUnity for Absolute Beginners walks you through the fundamentals of creating a small third-person shooter game with Unity. Using the free version of Unity to begin your game development career, you'll learn how to import, evaluate and manage your game resources to create awesome third-person shooters. This book assumes that you have little or no experience with game development, scripting, or 3D assets, and that you're eager to start creating games as quickly as possible, while learning Unity in a fun and interactive environment. With Unity for Absolute Beginners you'll become familiar with the Unity editor, key concepts and functionality. You'll learn how to import, evaluate and manage resources. You'll explore C# scripting in Unity, and learn how to use the Unity API. Using the provided art assets, you will learn the fundamentals of good game design and iterative refinement as you take your game from a simple prototype to a quirky, but challenging variation of the ever-popular first-person shooter. As can be expected, there will be plenty of destruction, special effects and mayhem along the way. Unity for Absolute Beginners assumes that you have little or no experience with game development, scripting, or 3D assets, but are eager to get up-to-speed as quickly as possible while learning Unity in a fun and interactive environment.
650 0 _aComputer Science.
_9155490
650 0 _aMultimedia systems.
_9303024
650 1 4 _aComputer Science.
_9155490
650 2 4 _aComputer Science, general.
_9155491
650 2 4 _aMultimedia Information Systems.
_9303028
710 2 _aSpringerLink (Online service)
_9143950
773 0 _tSpringer eBooks
856 4 0 _uhttp://dx.doi.org/10.1007/978-1-4302-6778-2
912 _aZDB-2-CWD
999 _c398272