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008 160915s2014 xxu| s |||| 0|eng d
020 _a9781430250845
_9978-1-4302-5084-5
024 7 _a10.1007/978-1-4302-5084-5
_2doi
035 _ato000540392
040 _aSpringer
_cSpringer
_dRU-ToGU
050 4 _aQA75.5-76.95
072 7 _aUY
_2bicssc
072 7 _aCOM014000
_2bisacsh
082 0 4 _a004
_223
100 1 _aBakir, Ahmed.
_eauthor.
_9444459
245 1 0 _aBeginning iOS Media App Development
_helectronic resource
_cby Ahmed Bakir.
260 _aBerkeley, CA :
_bApress :
_bImprint: Apress,
_c2014.
300 _aXVI, 436 p. 141 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
520 _aBeginning iOS Media App Development is a ground-breaking tutorial that explores the near limitless, programmable audio-visual capabilities of the iPhone, iPad and iPod touch using real-world examples and thorough explanations of the code. This book includes detailed step-by-step instructions and important background information from experienced media and utility app developer, Ahmed Bakir. You'll learn about content creation, playback, and advanced topics, including AirPlay, AVKit, and Swift. Each chapter is framed with a project that illustrates the concepts being discussed and pulls in lessons from other popular apps. You'll even learn about the latest iOS 8 and Xcode 6 media features. After reading this book, you should be able to build your first rich media app or utility app that utilizes multimedia for the App Store. And if you're a game developer, this book will provide you with tools to help make your game app look even better by integrating native iOS features.
650 0 _aComputer Science.
_9155490
650 1 4 _aComputer Science.
_9155490
650 2 4 _aComputer Science, general.
_9155491
710 2 _aSpringerLink (Online service)
_9143950
773 0 _tSpringer eBooks
856 4 0 _uhttp://dx.doi.org/10.1007/978-1-4302-5084-5
912 _aZDB-2-CWD
999 _c397618