TY - BOOK AU - Meijer,Sebastiaan A. AU - Smeds,Riitta ED - SpringerLink (Online service) TI - Frontiers in Gaming Simulation: 44th International Simulation and Gaming Association Conference, ISAGA 2013 and 17th IFIP WG 5.7 Workshop on Experimental Interactive Learning in Industrial Management, Stockholm, Sweden, June 24-28, 2013. Revised Selected Papers T2 - Lecture Notes in Computer Science, SN - 9783319049540 AV - TK5105.5-5105.9 U1 - 004.6 23 PY - 2014/// CY - Cham PB - Springer International Publishing, Imprint: Springer KW - Computer Science KW - Computer Communication Networks KW - Software engineering KW - Computer software KW - Information storage and retrieval systems KW - Artificial intelligence KW - Information Systems Applications (incl. Internet) KW - Artificial Intelligence (incl. Robotics) KW - Software Engineering KW - Algorithm Analysis and Problem Complexity KW - Information Storage and Retrieval N1 - Frontiers in gaming simulation for education -- Frontiers in gaming simulation for design and experimentation -- Frontiers in gaming simulation for transportation and logistics -- Professionalism and business in gaming simulation N2 - This book constitutes the refereed post-conference proceedings of the 44th International Simulation and Gaming Association Conference, ISAGA 2013, and the IFIP WG 5.7 Workshop on Experimental Interactive Learning in Industrial Management, held in Stockholm, Sweden, in June 2013 The 30 revised full papers were carefully reviewed and selected for inclusion in the book. The papers are organized in topical sections on frontiers in gaming simulation for education; frontiers in gaming simulation for design and experimentation; frontiers in gaming simulation for transportation and logistics; and professionalism and business in gaming simulation UR - http://dx.doi.org/10.1007/978-3-319-04954-0 ER -