Scientific Library of Tomsk State University

   E-catalog        

Image from Google Jackets
Normal view MARC view

Frontiers in Gaming Simulation electronic resource 44th International Simulation and Gaming Association Conference, ISAGA 2013 and 17th IFIP WG 5.7 Workshop on Experimental Interactive Learning in Industrial Management, Stockholm, Sweden, June 24-28, 2013. Revised Selected Papers / edited by Sebastiaan A. Meijer, Riitta Smeds.

Contributor(s): Meijer, Sebastiaan A [editor.] | Smeds, Riitta [editor.] | SpringerLink (Online service)Material type: TextTextSeries: Lecture Notes in Computer SciencePublication details: Cham : Springer International Publishing : Imprint: Springer, 2014Description: XII, 265 p. 36 illus. online resourceContent type: text Media type: computer Carrier type: online resourceISBN: 9783319049540Subject(s): Computer Science | Computer Communication Networks | Software engineering | Computer software | Information storage and retrieval systems | Artificial intelligence | Computer Science | Computer Communication Networks | Information Systems Applications (incl. Internet) | Artificial Intelligence (incl. Robotics) | Software Engineering | Algorithm Analysis and Problem Complexity | Information Storage and RetrievalDDC classification: 004.6 LOC classification: TK5105.5-5105.9Online resources: Click here to access online
Contents:
Frontiers in gaming simulation for education -- Frontiers in gaming simulation for design and experimentation -- Frontiers in gaming simulation for transportation and logistics -- Professionalism and business in gaming simulation.
In: Springer eBooksSummary: This book constitutes the refereed post-conference proceedings of the 44th International Simulation and Gaming Association Conference, ISAGA 2013, and the IFIP WG 5.7 Workshop on Experimental Interactive Learning in Industrial Management, held in Stockholm, Sweden, in June 2013 The 30 revised full papers were carefully reviewed and selected for inclusion in the book. The papers are organized in topical sections on frontiers in gaming simulation for education; frontiers in gaming simulation for design and experimentation; frontiers in gaming simulation for transportation and logistics; and professionalism and business in gaming simulation.
Tags from this library: No tags from this library for this title. Log in to add tags.
No physical items for this record

Frontiers in gaming simulation for education -- Frontiers in gaming simulation for design and experimentation -- Frontiers in gaming simulation for transportation and logistics -- Professionalism and business in gaming simulation.

This book constitutes the refereed post-conference proceedings of the 44th International Simulation and Gaming Association Conference, ISAGA 2013, and the IFIP WG 5.7 Workshop on Experimental Interactive Learning in Industrial Management, held in Stockholm, Sweden, in June 2013 The 30 revised full papers were carefully reviewed and selected for inclusion in the book. The papers are organized in topical sections on frontiers in gaming simulation for education; frontiers in gaming simulation for design and experimentation; frontiers in gaming simulation for transportation and logistics; and professionalism and business in gaming simulation.

There are no comments on this title.

to post a comment.